Bonnie Murdock (
is_the_motion) wrote2020-12-31 09:29 pm
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Bonnie's Badge Book
For requests for me to make badges see Badge Suggestion Post
How do I set up a merit badge?
Any pup who fits in the 'Joining in' criteria can set a badge as follows:
1. Decide what the badge is for:
- Badges must comply with the rules of the bar, the rules of the Scouts (have fun, don't get hurt, don't be an asshole), and be something the badge setter is capable of doing themselves.
- They absolutely can be a pisstake/taken advantage of within the above guidelines but should not target a specific individual. For example the 'Making Autor Blush' badge was suggested in chat, but for the sake of Autor's sanity, a 'Making People Blush' badge might be more fair!
- Badges should be able to be completed without being put in physical danger (e.g. the Saving Christmas Badge can also be awarded for healers, investigators, etc). Scouts are expected to risk assess all activities (see below).
2. Check in this post if it's been done (similar is fine, just name it differently)
3. Each badge must have at least one clause/task to complete. You can make multiple levels of the badge if you desire. (e.g. Saving Christmas once, Saving Christmas twice).
4. Make a picture of your badge. IC the badges are fabric (sew-on patches) about an inch wide and are a coloured circle with a small picture inside.
I've done mine with a blue circle on the outside, using powerpoint circles (denim texture outside, canvas inside) but do them different/more technical/less technical if you like. If you want to do levels (usually done in roman numerals), or other text, I've used Berlin Sans FB as the font if you want to match. Try and make them icon size if possible.
5. Put your badge and instructions in this post.
6. To complete a badge IC you must present what you did to a leader. You can then collect your badge from Bar. You can not cheat IC, unless you are working for the Badge Forgery Badge. If you are not able to find one of us to present to IC, let one of us know and we can handwave.
IC you sew your badges on the arm/front of your hoodie.
Side note 1: Leaders will not police the content of badges unless there is a good reason e.g. someone is getting harassed/hurt/being a pain in the arse.
Side note 2: Pups under the age of 11 are expected to be supervised for an adult. Particularly Harmless Badges = should be suitable for supervised under 11 year olds. Tiny Person Badges = aimed at kids too young to do the regular badges.
Side note 3: Setting a badge does not obligate you to teach it.
Side note 4: Ideally badges should not be awarded retrospectively unless there is a good reason (e.g. an event only happens yearly or the task involved is huge). If you want your badge to be awardable for retrospective activities please state how far back.
How do I set up a merit badge?
Any pup who fits in the 'Joining in' criteria can set a badge as follows:
1. Decide what the badge is for:
- Badges must comply with the rules of the bar, the rules of the Scouts (have fun, don't get hurt, don't be an asshole), and be something the badge setter is capable of doing themselves.
- They absolutely can be a pisstake/taken advantage of within the above guidelines but should not target a specific individual. For example the 'Making Autor Blush' badge was suggested in chat, but for the sake of Autor's sanity, a 'Making People Blush' badge might be more fair!
- Badges should be able to be completed without being put in physical danger (e.g. the Saving Christmas Badge can also be awarded for healers, investigators, etc). Scouts are expected to risk assess all activities (see below).
2. Check in this post if it's been done (similar is fine, just name it differently)
3. Each badge must have at least one clause/task to complete. You can make multiple levels of the badge if you desire. (e.g. Saving Christmas once, Saving Christmas twice).
4. Make a picture of your badge. IC the badges are fabric (sew-on patches) about an inch wide and are a coloured circle with a small picture inside.
I've done mine with a blue circle on the outside, using powerpoint circles (denim texture outside, canvas inside) but do them different/more technical/less technical if you like. If you want to do levels (usually done in roman numerals), or other text, I've used Berlin Sans FB as the font if you want to match. Try and make them icon size if possible.
5. Put your badge and instructions in this post.
6. To complete a badge IC you must present what you did to a leader. You can then collect your badge from Bar. You can not cheat IC, unless you are working for the Badge Forgery Badge. If you are not able to find one of us to present to IC, let one of us know and we can handwave.
IC you sew your badges on the arm/front of your hoodie.
Side note 1: Leaders will not police the content of badges unless there is a good reason e.g. someone is getting harassed/hurt/being a pain in the arse.
Side note 2: Pups under the age of 11 are expected to be supervised for an adult. Particularly Harmless Badges = should be suitable for supervised under 11 year olds. Tiny Person Badges = aimed at kids too young to do the regular badges.
Side note 3: Setting a badge does not obligate you to teach it.
Side note 4: Ideally badges should not be awarded retrospectively unless there is a good reason (e.g. an event only happens yearly or the task involved is huge). If you want your badge to be awardable for retrospective activities please state how far back.
C
(If a Particularly Harmless Badge please state)
Clauses -
Safety equipment recommended -
Christmas Saving
Cooking, Sharing Dishes
Cooking, Barbecue
Cooking, Other Worlds
Cubefall/Bricklayer
Car Engineer
Carpentry
Culinary Expert Badge
Culinary Expert Badge Level 1
Completely eat three dishes that are not native to your region/reality, and tell a leader about them.
Level 2
Completely eat five dishes that are not native to your region/reality, and tell a leader about them.
Level 3
Completely eat nine dishes that are not native to your region/reality, and tell a leader about them.
Crime and Pun-ishment Badge
Crime and Pun-ishment Level 1
Come up with a pun around another scout or leader. Bonus points for multiple groans.
Level 2
Come up with three puns around another scout or leader. Bonus points for multiple groans. You may count your pun from Level 1.
Level 3
Come up with seven puns around another scout or leader. Bonus points for multiple groans. You may count your puns from Levels 1 and 2.
Coffee Appreciation/Tea Appreciation
Cat Friend
Cat Friend (Allergic)
Chicken Keeper
Chicken Keeper (Allergic)
Crochet
Charcoal Making
Chemistry
Children under 11 must be supervised by an adult.
1. Complete three of the following experiments and be able to explain how they work. You must use appropriate safety equipment. Anyone who does not clean up their experiment after will fail the badge.
- A Diet Coke and Mentos fountain
- Glowing Water (DO NOT DRINK)
- A Vegetable Oil Lava Lamp.
- Steel Wool and Vinegar.
- Moving Molecules
- Bath Salts or bath bombs
- Make your own Lemonade.
- Dry Ice Bubble.
- Baking soda and vinegar volcano.
- Molecular Gastronomy
- Any other chemistry experiment set by a qualified adult.
2. Make a poster about one of the following. You may consult with a qualified adult first if you like.
- A career for which chemistry is required or a part
- A theory or research relating to chemistry
- A practical use for chemistry e.g. medicine/culinary
Construction - Building
Power tools may not be used unsupervised without prior completion of the Power Tools Badge.
If you are building the Scout Hut please use the first set of clauses. If you are building something else, please use the second set. The badge is the same either way.
Scout Hut
1. Contribute to building the Scout Hut or its adjacent playground. Contributing can be any of the following:
- Helping construct or raise the walls, floor or roof
- Varnishing the building
- Small features e.g. helping fit the door.
- Plumbing/wiring (you must liaise with Bonnie before attempting this)
- Laying carpet
- Any other suitable activity.
Other Building
You must not build permanent or significant structures in Milliways without first getting permission from the Barman. If you do not have permission to build a building you may build a bivouac, but you must dismantle it when you are finished.
1. Design on paper or by model the building you wish to construct. Identify what materials are needed and the cost. Your building must meet the following criteria:
- It must be big enough for you to get inside.
- It should be strong enough to support its own weight.
- It should be sufficiently water resistant that you could sleep in it when it rains.
If you are in any doubt as to whether your structure is safe please discuss it with a qualified adult.
2. Using appropriate tools, prepare your building materials. If you are under ten, you may have a grown up help you cut your materials.
3. Construct your building or structure and show it to a leader.
4. Spend a night camping out in your structure. If you are under 10, you do not have to complete this clause.
Climbing
1. Demonstrate how to put on the safety equipment and safely connect yourself to the climbing wall. If you are under 10 you may get an adult to help you with this but you should be able to tell them how it is done.
2. Show what knots are needed for safety harnesses.
3. Be able to climb up both the blue (easy) and red (hard) sides of the climbing wall on the Scout Hut.
4. You do not have to climb the mountains for this badge but you should be able to explain to your tester how people do this and what equipment they use.
Safety equipment: Harness, ropes, helmet, adult.
Camper/Independant Camper
Camping fits into the curriculum of many other badges, including but probably not limited to Pioneering, construction, Grill Scouts, fire safety and Piracy.
Camping (left)
This badge can be completed either at a group camp organised by a leader, or one organised by yourself.
1. Spend at least one night camping in a tent or bivouac.
2. Complete Clause 1 and 2 of the Pioneering badge.
3. Cook at least one meal on an open fire, which can be wood or charcoal.
4. Take part in at least one of the following; an outdoor game, a campfire singalong or telling a story around the fire.
Independent Camper
For this badge, you should organise the camp yourself with at least two other Scouts. If anyone in your party is under ten the camp should be supervised by an adult (who can be an older Scout).
You may work for this badge in groups but if you do, all participants should complete all clauses.
You should arrange to be assessed for this badge by a leader, who will conduct a random inspection of your camp.
1. Be able to pitch and strike a tent (even if you choose to sleep in a bivouac).
2. Spend at least one night under canvas or in a bivouac.
3. Be able to set up, light, cook on, and dismantle a campfire.
4. Organise and participate in an outdoor game, campfire singalong, or another group activity.
5. Have an understanding of basic first aid such as bites, stings, minor burns, sprains, cuts and grazes.
Chess
Complete all clauses.
1. Have an understanding of the full rules of chess and how it is played.
2. Play chess with at least three different people.
3. Organise or participate in a chess tournament with at least three other people OR teach another person how to play chess from beginner level.
Cache-Hunter
In conjunction with the Cache-Hunter game. You must abide by the rules of the game at all times to qualify for the badge.
Level 1 (left): Find five or more caches
Level 2 (middle): Find ten or more caches and set up one of your own
Level 3 (right): Find twenty or more caches, and at least one trackable object